Hello, I'm Glenn!
I am primarily a programmer, but also a 2D pixel artist, and a video editor.
I currently have a strong interest in game development. I enjoy designing gameplay systems and learning about all things programming.
This website will serve to showcase past and on-going projects, some of my skills and accomplishments, and general portfolio things.
Featured Projects
Light Of The Depths
A 3D tower defense game inspired by Plants vs Zombies. Focused on gameplay systems, enemy behavior design, and player progression balancing.
Imbue
A VR archery game centered around elemental interactions and immersive feedback systems.
Sanctity
A rogue-like bullet hell created during an 8-week mentorship. All art, animation, and gameplay programming were done by me.