This page is still being worked on! Major project cards will go to their own project pages where you can see more information.
Currently only implemented for Light Of The Depths and Imbue.
This page will showcase all my finished and ongoing projects. My favourite projects are
marked with a star.
Hover over the banner for more information on that project.
Major Projects
Light Of The Depths
A 3D tower defense game inspired by Plants Vs Zombies.
Another group project.
Imbue
A VR archery game with a focus on elements and reactions.
Spellhunt
A 2D dungeon-crawler bullet hell game made in Unity with C# for a school project.
My first major group game development project.
Sanctity
A small, rogue-like bullet hell game created for an 8-week mentorship programme.
All art and animation was
created by me.
Lux
A 2D platformer made with visual scripting for my course's taster module.
The first ever game I made, ever.
Lux Remade
A follow up to my previous platformer, with a lot more polish and logic improvements.
My first ever game created in Unity with C#.
Polycube Link
A short puzzle game of connecting paths with a mirror.
Based of Honkai: Star Rail's Dream Ticker puzzle.
Hollowed Halls
A pseudo-VR project using 360° environment spheres created as part of my school's Immersive Media Fundamentals class.
Side Projects
The Lookout Tower
A clean portfolio website created to showcase projects, skills, and achievements.
Gyde's Trait Magazines
A mod created for Project Zomboid that has since received over 400,000 total unique subscribers.
My first ever attempt at modding for a video game.
Rainforest Dark
A custom theme I made and published for Visual Studio Code aimed to reduce eye strain with a cool color palette.
Gym App
Most app store gym apps are horrible so I started this experimental project to learn app development with Flutter.
Dropped for a few reasons, mainly due to time and finding good alternative apps.